8 min ago @atcmd_parameters$[0],"9") == 1 || compare(. So Index*15, // Array [ ]: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, setarray .weap_0[0], 1108,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade, 1105,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Falchion, 1505,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mace, 1246,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Cinquedea, 1605,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Wand, 1622,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Hypnotist's Staff, 13019,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Ginnungagap, 1217,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Stiletto, 13036,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Damascus, 13411,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Gladiator Blade, 1543,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Brave Morning Star, setarray .weap_1[0], 1127,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Saber, 1152,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Slayer, 1158,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Two-Handed Sword, 1171,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Zweihander, 21003,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Muramasa, 1421,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Battle Hook, 1462,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Trident, 1463,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Halbert, 1410,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lance, 1485,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Battle Fork, setarray .weap_2[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1228,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Combat Knife, 1220,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gladius, 1611,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Arc Wand, 1613,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mighty Staff, 1645,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lich's Bone Wand, 2000,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Staff of Destruction, 1574,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Strategy Book, 1558,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Girl's Diary, 1560,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Sage's Diary, setarray .weap_3[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1708,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Great Bow, 1716,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gakkung Bow, 1723,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Luna Bow, 1908,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Guitar, 1924,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Guitar, 1920,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Berserk Guitar, 1969,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade Whip, 1971,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Eletric Wire, 1978,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Brave Lariat, setarray .weap_4[0], 1532,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Stunner, 1517,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Sword Mace, 1520,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Chain, 1634,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Recovery Wand, 1560,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Sage's Diary, 1810,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Claw, 1813,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Kaiser Knuckle, 1822,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Combo Battle Glove, setarray .weap_5[0], 1108,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade, 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1302,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Axe, 1307,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Windhawk, 1309,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Orcish Axe, 1352,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Battle Axe, 1380,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Battle Axe, 1371,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Doom Slayer, setarray .weap_6[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1255,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Jamadhar, 1288,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Bloody Fear, 1266,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Infiltrator, setarray .weap_24[0], 13101,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Six Shooter, 13105,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Garrison, 13152,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Cyclone, 13170,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lever Action Rifle, 13157,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Drifter, 13159,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Butcher, 13155,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Black Rose, 13156,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gate Keeper, 13161,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Destroyer, 13162,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Inferno, setarray .weap_25[0], 13011,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Asura, 13302,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Huuma Giant Wheel Shuriken, 13305,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Huuma Front Shuriken, 13311,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Huuma Shadow, setarray .weap_4047[0], 1574,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Strategy Book, setarray .weap_4049[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1615,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Evil Bone Wand, setarray .equip[0], 2147,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Round Buckler, 2110,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Holy Guard, 2105,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Shield, 2185,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Magic Reflector, 2320,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Formal Suit, 2353,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Odin's Blessing, 2311,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mink Coat, 2376,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Assaulter Plate, 2375,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Armor, 2314,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Chain Mail, 2332,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Silver Robe, 2374,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Robe, 2366,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Divine Cloth, 2378,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Assassin Robe, 2381,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Elite Archer Suit, 2538,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Captain's Manteau, 2517,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Vali's Manteau, 2436,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Combat Boots, 2433,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Boots, 2432,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // High Heels, 2418,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Vidar's Boots, 2422,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // High Fashion Sandals, 2435,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Battle Greaves, // Max Equipments per Loot Box (Default: 3), if(strnpcinfo(0) != "BR_LootBox" && strnpcinfo(0) != "Chest#BR_TestBox"). | 14.50 KB, JSON | @o <= 5; set .@o,. //= queries into one. @i]; setarray .@c1[.@c],@inventorylist_card1[. @BR_ID) + getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_y_"+. @e,0; . setarray getd(".BR_PTY_Total_"+.@BR_ID+"["+getarraysize(getd(".BR_PTY_Total_"+. @i]; setarray .@opt_p2[.@c],@inventorylist_option_parameter2[. "s":"")+" to register! @BR_ID) - getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_x_"+. "Prontera","2","20","50",""+.m_level,"1". @i+1]); mes " > Maximum players: "+atoi(.arena$[. @BR_ID); set .@s,. 4815,4814,4813,4812,4826,4827,4828,4829,4830,4831, // > Expert Archer: 4832,4833,4834,4835,4836,4837,4838,4839,4840,4841. "Niflheim","2","20","50",""+.m_level,"1". @BR_ID)); for ( set . @OptParam; makeitem2 .@id,.@am,.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+.@m)),1,.@ref,0,.@c1,.@c2,.@c3,. "; query_sql "INSERT INTO `donate_item_db` VALUES ("+@iid+",'"+@cost$+"')"; logmes "Added "+@itemname$+"s to list of claimable items"; mes "Item "+@itemname$+" already exists in the database. @rmax1)+", "+getarraysize(. ",bc_self; set . "; mes "How many "+getitemname(@name[@m])+"s would you like to claim? setarray . 4710,4711,4712,4713,4714,4715,4716,4717,4718,4719, // > VIT: 4740,4741,4742,4743,4744,4745,4746,4747,4748,4749. setarray . @t+"]")+", Y1["+(. @z+1)+"]") - getd(".zone_move_"+. @i < getarraysize(. attachrid(getcharid(3,strcharinfo(0,getd("$@BR_RegQ"+.@id+"["+. @id) >= $@BR_RegTimer) {. @x1 <= (getd(".area_"+. It has functions aimbot, silent aim, esp, and many more. Twenty One Pilots Concert Experience BREAK SERVER, Project Star Script - (Item TP, Mob TP, Dungeon TP & More! @p,0; . @e+5]); // Depending on the Item Type, use the correct Cards for it, // Blue Acidus, Dark Pinguicula, Dolomedes, Elder Willow, Gibbet, King Dramoh. @id) == 1) {. ":":""); // Set different variables for easier access to the required data, // Reset variable if respective arena is not active, if(getd("$@BR_Status_"+. @y1 <= (getd(".area_"+. @y; announce "[Battle Royale - "+getd(".arena_"+. @m + 1), // * Allowing Admins(Group 99) to use @commands. @i]; setarray .@c4[.@c],@inventorylist_card4[. @BR_ID+"[0]"),44,89,143,262; setarray getd(".area_"+. @e+11]) // If not, set max amount, if(.equip[. | 12.54 KB, JSON | set .@a_menu$,. @i]+"]: The Arena has been opened. @BR_ID); set .Arena_Status[atoi(charat(strnpcinfo(2),3))],0; // Border #1: x1/y1 to x1/y2 ( South West to North West ), // Border #2: x1/y1 to x2/y1 ( South West to South East ), // Border #3: x2/y1 to x2/y2 ( South East to North East ), // Border #4: x1/y2 to x2/y2 ( North West to North East ), set . @BR_ID+"[0]"),112,47,335,316; setarray getd(".area_"+. loadstring(game:HttpGet("https://raw.githubusercontent.com/HELLLO1073/RobloxStuff/main/Island%20Royale%20V1.lua", true))(), JSON | @BR_ID),rand( (getd(".area_"+.@BR_ID+"[0]")+getd(".last_zone_size_"+.@BR_ID)),(getd(".area_"+.@BR_ID+"[2]")-getd(".last_zone_size_"+. @enchant1); set . @e+11)+"]")) // If not, set max amount. @s + 1). @OptParam; getitem2 .@id[.@e],1,1,.@ref[.@e],0,.@c1[.@e],.@c2[.@e],.@c3[.@e],.@c4[. @id)); set .@q,. + TP Bypass! @i] == Bound_Account) continue; // Ignore equipped Costume Top + Middle + Lower Headgear. "; mes "Sorry, we currently do not allow claiming Zeny. @id*6-6]+"]: The Arena has been opened. @t+"] = "+getd(".zone_"+.@BR_ID+"["+. deletearray .@cards[0],getarraysize(. @l] == getequipid(EQI_COSTUME_HEAD_MID) || @inventorylist_id[. makeitem .heal[.@h],.heal[.@h+1],.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+. 4883,4896,4897,4898,4899,4906,4907,4760,4761,4806, // > FLEE: 4859,4860,4762,4763,4942,4943,4944. | 13.28 KB, JSON | ",bc_all; for ( set . @rmin4)+", "+getarraysize(. @BR_ID)+1)+"]"))/2); // Border#2+4, // Adding the Viewpoints to the mini-map to each Player on the map, for( set . @p < getarraysize(getvariableofnpc(getd(".rew_place_"+. @w + 1), if(getarraysize(getd(".BR_PTY_"+getd(".BR_PTY_Total_"+.@BR_ID+"["+. deletearray getd(".Downed_"+.@BR_ID+"[0]"),getarraysize(getd(".Downed_"+. mapannounce strnpcinfo(4),.n$+": The Zone will be revealed in "+( (getd(".reveal_time_"+. @q + 1) {. @m)); break; set . @p*6-4]); waitingroom .arena$[. Pet Simulator X! @i+5],"Battle Royale#BR_NPC")); setd(".Timer_"+.@id),getd(".Timer_"+. 7 min ago "; mes "After the match your inventory will be restored back to how it was. Login Sign up. @e+"]"); setarray .@OptParam[getarraysize(.@OptParam)],getd(".@opt_p"+.@o+"["+. @rmin3); deletearray .@rmax3,getarraysize(. getmapunits(BL_PC,strnpcinfo(4),. Includes reading items from, //= a separate SQL table and more database manipulation, //= 2.1 - Made few changes including the add/remove items, //= 3.0 - All strings inputted by a user and user/char names, //= in SQL queries are now escaped. @e+14)+"]")); // = Put in the ID's for the respective Random Option Slot, they will be randomly selected. @BR_ID+"[0]"),2; announce .n$+": Congratulation to the "+( (. @rand3)+", "+getarraysize(. @s,1; . | 13.28 KB, JSON | @BR_ID); set .@x2,getvariableofnpc(getd(".zone_"+.@BR_ID+"["+(.@z+2)+"]"),"BR_Arena#"+. //===== ToDO =================================================, //= Optional: Add a check to define the server type (pre-renewal or renewal), // (Would affect Classes and Random Options), //============================================================, // Note: This below is a to prevent deletion of non-storeable equipments, like WoE Gear so it won't get deleted/dropped accidently, if(getarg(0) == 4) { // Load saved Equipment, for ( set . @atcmd_parameters$[0],"5") == 1 || compare(. @BR_ID) - getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_y_"+. @s + 1). //= MySQL - 5.0.8 and up highly recommended but not required. this script for rush point gives you, aimbot, esp and other features which makes the game super easy to play and win footer-imprint-headline footer-terms-of-service footer-data-headline . @m)); // 1x Flare Sphere Pack. setarray .@opt_id3[.@c],@inventorylist_option_id3[. @cards[0],4032,4322,4045,4609,4254,4058; // Choco, Giant Whisper, Kasa, Noxious, Orc Baby, Punk. @pty_ct; set .@a,. @BR_ID)%60 == 0)?getd(".reveal_time_"+. mes "You have to choose your starter weapon before starting/joining an arena. @e+1)+"]"); if(getd(".weap_"+.@bclass+"["+(. @o,1; . @t + 4). @l_y2 && . @BR_ID))-1)+"]"),cell_landprotector,1; for ( set . keyboard_double_arrow_up. @BR_ID); set .@y2,getd(".zone_"+.@BR_ID+"["+(. @BR_ID))-4; // Marking first zone, for ( set . @cards[0],4379,4468,4506,4052,4278,4524; // Bakonawa, Bangungot, Buwaya, Cornutus, Echio, Entweihen Crothen. ",bc_all; donpcevent "BR_Arena#"+. @BR_ID) end; if(! ",bc_all; if(!.Arena_Status[atoi(strnpcinfo(2))] || ! (getvariableofnpc(.Arena_Status[@BR_ID],"BR_Arena#"+@BR_ID))) end; doevent "BR_Arena#"+@BR_ID+"::OnBRPlayerDiedEvent"; announce .n$+": You have killed ["+rid2name(killedrid)+"]! Everybody which want to participate come to me! 17,207 . ), Zenkai Origins Script GUI - (TELEPORT TO DRAGONBALL, ESP DRAGON BALL, SERVERHOP) - September 2021, Fling Things And People BETTER REACH AND INSANE THROW, TITANAGE AUTO FARM AUTO REFILL GAS & BLADES ANTI GRAB, CaveWorld GUI ORE ESP AUTO SELL TELEPORT TO A SPECIFIC ORE, Free Roblox Script Vesteria Epic Thing (BETA). @l_x2 && . @atcmd_parameters$[0],"7") == 1 || compare(. @rmax1); deletearray .@rpar1,getarraysize(. @l]; setarray getd("BR_EQ_OPT_ID"+.@o+"["+.@s+"]"),getd("@inventorylist_option_id"+.@o+"["+. @i]; setarray .@opt_p5[.@c],@inventorylist_option_parameter5[. Pet Simulator X INSTANT RAINBOW LEAKED USE BEFORE PATCH! @o)); deletearray getd("BR_EQ_OPT_VAL"+.@o+"[0]"),getarraysize(getd("BR_EQ_OPT_VAL"+. donpcevent "#BRZ"+.@BR_ID+"-"+. setarray .arena$[. @i + 1) {, if(getiteminfo(@inventorylist_id[. @BR_ID)); announce .n$+": Well done! You can claim as much as "+@maxzeny+"Z. @id)) < (.@rpl*. @l+"]"); setarray getd("BR_EQ_OPT_VAL"+.@o+"["+.@s+"]"),getd("@inventorylist_option_value"+.@o+"["+. if(@inventorylist_bound[. @BR_ID))), if(!. @p + 1), // Get the index of the party member which died, if(getd(".BR_PTY_"+getcharid(1)+"["+. "; mes "You will retrieve it after the match. @rand1); deletearray .@rmin1,getarraysize(. unitskilluseid getcharid(3),"ALL_RESURRECTION",1,getd(".ID_"+strnpcinfo(2)),.ResTime; if(getd(".ID_"+strnpcinfo(2)) == 0 && getattachedrid() == 0), // If no player is attached an the variable is still set, attach the player, else if(getd(".ID_"+strnpcinfo(2)) != 0 && getattachedrid() == 0). You also can do that manually by choosing \"Equipment Settings\". @rpar3); if(strnpcinfo(2) != "BR_TestBox") // Preventing the disabling of the Test Box, // * Randomize the Max Amount of Items based on .heal_limit/.equip_limit, // > 1 = Yes, limit the amount of the dropped items, // Note: 1 Heal/Buff Item = 3 Values! @m,3; // Set range of area around the Player for makeitem, switch(getiteminfo(@inventorylist_id[. @m < getarraysize(.mf); set .@m,. 13% FOR RAINBOW NO GOLD PETS NEEDED! set .@x1,getd(".zone_"+.@BR_ID+"["+. @m)); if(@inventorylist_option_id1[. // Note: You can increase this value, but you also need to add more duplicates to match it; Search for "duplicate(BR_LootBox)", // > .downed_slots = How many slots of NPC Duplicates are for downed players available? So Index*3, setarray .heal[0], 547,10,50, // Condensed White Potion, // Define the max healing/buff items available, // Max Heal Items per Loot Box (Default: 2), // > Novice = 0, Swordman = 1, Magician = 2, Archer = 3, Acolyte = 4, Merchant = 5, Thief = 6, Gunslinger = 24, Ninja = 25. 4720,4721,4722,4723,4724,4725,4726,4727,4728,4729, // > INT: 4710,4711,4712,4713,4714,4715,4716,4717,4718,4719. @rmax3); deletearray .@rpar3,getarraysize(. @o,1; . @i] != 0) {. "; mes "Solo should be obvious. )TOGGLE_VIS_KEY = nil Enum.KeyCode for the key to press to toggle the full visibility of the GUI.loadstring(game:HttpGet(\"https://raw.githubusercontent.com/angeld23/raw-text-host/master/Temporal.lua\", true))() : https://vk.com/Pikaaafn : Pikaaa#9999 TRX: https://trx-roblox.com/ru @BR_ID)-1)+"]"),cell_landprotector,0; setcell strnpcinfo(4),getd(".zone_"+.@BR_ID+"["+getd(".z_"+.@BR_ID)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)+1)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)-2)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. (Experimental - Default: Half of max players), // Note: There are 10 duplicates ready, if you require more just add them; Search for "duplicate(#BR". -- To toggle aimbot on/off, press "F". Pastebin is a website where you can store text online for a set period of time. @rand2[0],RDMOPT_RACE_DAMAGE_HUMAN,RDMOPT_RACE_MDAMAGE_HUMAN,RDMOPT_RACE_CRI_PERCENT_HUMAN,RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN,RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN,RDMOPT_CLASS_DAMAGE_NORMAL_TARGET,RDMOPT_CLASS_MDAMAGE_NORMAL,RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL,RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL,RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET,RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET; setarray . Void where prohibited. announce .n$+": You were killed by ["+rid2name(killerrid)+"]! @BR_ID) == 0), if(getarraysize(getd(".rew_place_"+. It gives you the possibility to fly, teleport, get unlimited cash and unlock all the special attributes. @max_l) {. 4730,4731,4732,4733,4734,4735,4736,4737,4738,4739, // > DEX: 4720,4721,4722,4723,4724,4725,4726,4727,4728,4729. @atcmd_parameters$[0],"Aldebaran") == 1), else if(compare(. 25 min ago //===== Description =========================================. @BR_ID+"[3]") - getd(".last_zone_size_"+.@BR_ID))). //= A script that lets a player claim an item for donating. @rmin2); deletearray .@rmax2,getarraysize(. mes "There are 3 different Types of Battle Royale, which are randomized every day per Arena or are specified:"; mes "To register just select \"Register\" in the main menu. @atcmd_parameters$[0],"Splendide") == 1), else if(compare(. @l]; setarray BR_EQ_REF[.@s],@inventorylist_refine[. @i]; setarray .@opt_v5[.@c],@inventorylist_option_value5[. setarray .@OptID[getarraysize(.@OptID)],getd("@inventorylist_option_id"+.@o+"["+. // Example: 5 Kills, 4th Place, 50 Base Reward: set . @BR_ID) - 4; // Moving Index to next zone. @min_l || BaseLevel > . @rand3[0],RDMOPT_DAMAGE_CRI_USER,RDMOPT_RANGE_ATTACK_DAMAGE_USER,RDMOPT_HEAL_VALUE,RDMOPT_HEAL_MODIFY_PERCENT,RDMOPT_DEC_SPELL_CAST_TIME,RDMOPT_DEC_SPELL_DELAY_TIME,RDMOPT_DEC_SP_CONSUMPTION; for ( set . setd(".@c"+.@s),getd(".@enchant"+(.@s-1)+"["+rand(getarraysize(getd(".@enchant"+(. "; } else if(. //= input is incorrect. You Asked I Delivered.. Bugxie Providing you the best virus-free Roblox Exploit Videos!JOIN OUR DISCORD:https://discord.me/bugxie Script : https:. @e + 1) {, for ( set . mapannounce strnpcinfo(4),.n$+": The final zone has been reached! setarray .@OptID[getarraysize(.@OptID)],getd("BR_EQ_OPT_ID"+.@o+"["+. "; dispbottom "--------------------------------------------"; dispbottom "> 1 = Alberta | 2 = Aldebaran | 3 = Dewata"; dispbottom "> 4 = Einbech | 5 = Einbroch | 6 = Geffen"; dispbottom "> 7 = Gonryun | 8 = Hugel | 9 = Izlude"; dispbottom "> 10 = Lasagna | 11 = Malaya | 12 = Morroc"; dispbottom "> 13 = Moscovia | 14 = Niflheim | 15 = Payon"; dispbottom "> 16 = Prontera | 17 = Rachel | 18 = Splendide"; dispbottom "> 19 = Veins | 20 = Yuno"; } else if(compare(. //===== Installation ========================================, //= You must import donate.sql and donate_item_db.sql (and, //= item_db.sql and item_db2.sql, which comes with eAthena), //===========================================================. @atcmd_parameters$[0],"Geffen") == 1), else if(compare(. @BR_ID)+"-"+@BR_Downed_Spot+"::OnDownedInit"; deletearray getd(".BR_PTY_"+getcharid(1)+"["+. @l] == getequipid(EQI_COSTUME_HEAD_LOW) ) continue; delitem @inventorylist_id[.@l],@inventorylist_amount[. // Skill Formating - Use the function like below: // BR_TxTColor(1,"Class") = Color for the Class, // BR_TxTColor(2,"Skill") = Color for the Skill. "Duo":"Squad"))+"] (Inactive)":"")+ ( (. "; query_sql "SELECT "+@value$+" * "+$rate, @maxzeny; mes "Very well. @l]; else if(getarg(0) == 2) { // Drop Item (makeitem usage), set . @l,0; . @accid); set .@i,. @s-1))))+"]"); if(. "Duo":"Squad")+" has placed rank "+. set @npcname$,"[^2B4F81Donation Girl^000000]"; menu "More info",-,"Make a claim",L_CHECK,"Statistics",L_STATS; mes "Each month, a lot of money is paid to keep this server running. @i]; if(@inventorylist_option_id4[. npcshopadditem "BR_Shop",.br_shop[.@s],.br_shop[. @rand4)+", "+getarraysize(. makeitem @inventorylist_id[.@l],@inventorylist_amount[.@l],.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+.
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